Just a personal aside here: I must say I prefer the old Spike VGAs to the new VGX format. Hopefully it’ll be like when people thought it was a good idea to downsize E3 and put it in some sh*tty hangar…
Metal Gear Solid V: Ground Zeroes Release, Pricing Detailed
Konami has announced a Spring 2014 launch window for the downloadable prologue (officially making it a standalone product after some uncertainty) to Metal Gear Solid V: The Phantom Pain. The single-mission game will release at $19.99 for PS3 and Xbox 360, and at $29.99 for PS4 and Xbox One.
“When I saw reports of Sony having a million or 1.5 million pre-orders for the PS4, I didn’t even think twice about it. We’re not disclosing pre-order numbers at the moment for accounting reasons but I know for a fact we have just as many.”—Xbox One Dev (via Reddit)
“That’s definitely happening. We’re just developing the script at the moment. I’d heard of it but had never played the game. I don’t have a video game player…that’s not what they’re called. [Laughs] I met up with the guys from Ubisoft and they told me the story behind it, and I thought it was very interesting — the idea of reliving memories.”—Michael Fassbender on the Assassin’s Creed movie (via The Daily Beast)
“With Xbox One using the power of cloud we can add features, we can add functionality, we can have performance increases over time. I think that will keep the platform very fresh over a long period of time”—Phil Harrison of Microsoft (via MCV)
“Well, I can’t get into details, but the idea is that we have agreed to tell a story that doesn’t relate necessarily to any of the Shepard events at all, whatsoever.”—Mac Walters of BioWare on the future Mass Effect (via Complex)