“This is 100% wrong. When the drivers become available, they will work with the existing controllers. There is no plan to do a new, separate controller that only works on Windows. It will be the same as it is on Xbox 360 - the Xbox One controller you have today will work.”—Albert Panello on the reports that the Xbox One controller not compatible with PC (via NeoGAF)
ESO Beta Giveaway: What is your most anticipated game of 2014?
Rightio folks. I am super busy, so I have a giveaway going here, a beta key for The Elder Scrolls Online. The draw will be made at 22:00 GMT (13/03/2014). To enter, just reply to this post with your most anticipated game of 2014. The winner will be drawn at random.
The beta begins on March 14th. You will have to create an ESO account on the game’s website and then enter the key.
“I originally created PC games. A long time ago I didn’t want to rely on platforms to release games, so if people want it, I cannot make a formal announcement, but that is definitely something that I would like to do.”—Hideo Kojima talks Metal Gear Solid V for PC (via GameSpot)
Game Informer Reveals New Rocksteady-Developed Batman: Arkham Title
Batman: Arkham Knight will be Rocksteady's third — and reportedly final — entry in the hugely successful series (following on a one-off prequel from Warner Bros. Games Montréal, which saw mixed reviews from critics).
The game is scheduled to hit PS4, Xbox One, and PC later this year, and is said to feature a much-larger portion of Gotham than Arkham City and, finally, after much demand, a playable Batmobile.
Head over to Game Informer for more, and check out their cover images below.
Irrational Games Lays Off Most Of Its Staff, Shifts Development Focus
Irrational Games, developer of System Shock 2, Bioshock, and most recently, last year’s Bioshock Infinite, today announced that it will be laying off most of its 200-something staff and shifting its focus to smaller “narrative-driven games for the core gamer that are highly replayable” and that “[In order] to foster the most direct relationship with our fans possible, [we] will focus exclusively on content delivered digitally.”
Irrational Games founder and creative director Ken Levine writes: “While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers. In many ways, it will be a return to how we started: a small team making games for the core gaming audience.”
Irrational Games will remain with Take-Two, but any future Bioshock titles will be handled by another studio.
Just a personal aside here: I must say I prefer the old Spike VGAs to the new VGX format. Hopefully it’ll be like when people thought it was a good idea to downsize E3 and put it in some sh*tty hangar…