“We know that the hundreds of fans would like to see a hi-def version of Final Fantasy VII. But if we were to achieve the modern graphical quality at the same time putting in exactly the same world and everything, I think it would take ten times longer as compared to the time we took to produce XIII.”—Yoshinori Kitase (Producer of Final Fantasy XIII-2) talking to OXM about a Final Fantasy VII remake.
“We made a game we’re really proud of and for some really heartbreaking reasons things didn’t go so well. In perspective we’ve got nothing to complain about. I was worried it might be the end of Evolution.”—Matt Southern (Evolution Studios Group Game Director) talking to EuroGamer about the effect of the Japanese earthquake on MotorStorm: Apocalypse.
“When we created Super Mario Galaxy, we were trying to create the types of surprises and fresh experiences that you would have on a vacation.”—Yoshiaki Koizumi of Nintendo speaking to Kotaku about Mario’s take on gaming.
We’ve been wanting to get our hands on some vintage Battlefield 2 maps on Battlefield 3 for a while now. According to the Asian PlayStation Store website, we don’t have to wait too long either. We’ll be going Back to Karkandvery soon!
Its certainly not an understatement when analysts declare the Xbox 360 to have failed in the Japanese market. Lets take a look at how the camera peripheral, Kinect, did in the region as Famitsu provides the figures.
“We’ve been a lot more single-minded and much more focused in our positioning of Vita. We’re saying that this is primarily a gaming device.”—Jim Ryan (SCEE President & CEO) talking to OPM about the PlayStation Vita’s focus.
Bethesda have been working away to perfect the experience of The Elder Scrolls V: Skyrim. The team have released the 1.2 (2.01 on PSN) update in Europe and it is set to come out in North America shortly. Here’s what the patch does:
“It bothers me that a lot of people on the executive and decision making side of publishers [don’t] actually play games, nor have they ever developed a game”—Jeremiah Slaczka (Scribblenauts Developer) talking to GameInformer about the relationship between developers and executive publishers.
Square Enix of Japan has seemingly registered two new trademarks. We have no idea what they are for, and we don’t suppose the company wants us to either. The images were spotted by Siliconera, sadly without a description.
“4 folks asking if I know anything about this rumored Sony brawler:news to me but if it is real, count me super jazzed! Been wanting a game like that for a while! I can tell you I know some of the folks over at Superbot and whatever they R making- I genuinely don’t have a clue- I am sure will be very cool cause they got some great talents over there!”—David Jaffe via Twitter commenting on the Sony Title Fight.
Rumours are flying left, right and centre about a potential Super Smash Bros. style game coming to PS3. A blog called Paul Gale Network claims to have insider information about the alleged ‘Title Fight’.
After a slew of apparent leaks of informaiton regarding Grand Theft Auto V since it’s announcement earlier this month, more information has surfaced today. Some of the information is certainly surprising…providing its true of course!
“It is possible to form the impression that many of today’s children no longer fully appreciate the joy of taking refuge in their own imaginations, preferring to spend their time on computer games, or watching digital television or playing with pre-programmed electronic toys.”—Michael Higgins (Newly Elected Irish President) bashing gaming for young kids.
“A dark hero wants to do the right things, but sometimes he has to do bad things in order to do good. We want players to emphasize with that and to connect with Ryu. In order to do that, players have to act as Ryu and get their hands bloody.”—Yosuke Hayashi talking to Siliconera about Ryu’s role in Ninja Gaiden 3.
“I think we would consider it undesirable to be significantly later than the competition [with PS4], [but] there’s still a lot of unfinished business on PS3.”—Jim Ryan (Boss of PlayStation Europe) speaking to EuroGamer about the company’s long term strategy.
“It’s not like I’m giving up complete control. It’s that point in the beginning – the core concept, finding that seed. So the concept came from the staff – they got the idea to use Raiden as the main character and to make it into an action game. Even the story: I try not to read it, because if I do then I’ll want to say something and get sucked back in again.”—Hideo Kojima describing his hands off approach on the development for Metal Gear Solid: Rising in an interview with OPM UK.
“The basic message here is ‘Mario Kart’s been powered up for the Nintendo 3DS,’ and I think the online upgrades in particular are pretty neat.”—Shigeru Miyamoto talking to Famitsu about Mario Kart 7 for Nintendo 3DS.
With more than 200 screenshots from various titles for the PlayStation Vita, we just had to post this link. There are simply too many images for us to post but be sure to check this out with screenshots from Everybody’s Golf, Uncharted: Golden Abyss, WipEout 2048, Resistance: Burning Skies, Sound Shapes, Super StarDust Delta, Top Darts, MotorStorm RC, Lumines, Gravity Rush, Michael Jackson The Experience, Reality Fighters, Escape Plan, Hustle Kings, Little Deviants, and LittleBigPlanet. Enjoy!
For more news and features - follow BroGamer. Or feel free to submit a piece, join the Brommunity.
A huge patch for the PC version of Battlefield 3 is due out on November 22nd. The patch will include plenty of changes to the game and it’s servers. If you’re not on the PC version, you’ll be glad to hear there will be a server update for all platforms. Check out the details below.
The 3D iteration of Metal Gear Solid 3: Snake Eater releasing for the Nintendo 3DS has finally been given a release date for Japan. The game was announced over a year ago at E3 2010, but the news is finally here!
After a recent re-design of the social platform for PS3, PlayStation Home is to get a new feature, free movie streaming. Whilst this may seem too good to be true, it does actually seem like a step in the right direction for the service.
Here’s a post we’ve reblogged from ppsh-41, showing off screenshots of accessible areas of Tamriel and Morrowind in Bethesda’s ‘The Elder Scrolls V: Skyrim’. The land masses from the previous 2 instalments in the series are seemingly in Skyrim for no reason, or are they?
I didn’t know if this was posted yet on tumblr, so I thought I’d do it. The landmass of almost all of the provinces in Tamriel, has been put into Skyrim. All which are inaccessible(without console commands) and which serve absolutely no purpose in the game. Why are they there? I personally don’t know. But take a look at the effort Bethesda put into these seemingly pointless landmasses.
At the south-eastern most part of Skyrim lays Stendarr’s Beacon.