Investing in better graphics without figuring out what differentiating gameplay you’re going to have – without thinking of how gameplay rewards players – is a road to ruin.
Crytek have been talking up their CryEngine 3 and it’s ability to be future proof for quite some time now. This video is a CryEngine 3 tech demo reel for Crysis 3. The game will undoubtedly be stunning due to the fine engine the team has created. It will be interesting to see how Unreal Engine 4 and CryEngine 3 compare in the next generation.
Hayssam Keilany has been hard at work on his iCEnhancer mod for The Elder Scrolls V: Skyrim. These screenshots were released on his facebook page. The mod is a work in progress at the moment but is already beginning to look great. If you’ll remember, Keilany worked on the iCEnhancer for Grand Theft Auto IV, making the game look a whole lot better. Here’s to hoping the Skyrim attempt pays off.
Another ten years from now, it’s just going to be indistinguishable from reality.
I hope you never doubted the CryEngine 3's potential. Here are some awesome shots made by the engine by the modder called Puppy and the 3D artist, Mark Ranson (via DSO). The first four screens are extremely vibrant, showing off the engine’s potential to create a huge range of colours. The latter pictures of the Nissan GTR clearly indicate the engine’s versatility. Crytek claims the engine is futureproof. Right now, I find it hard to disagree.
It’s not often that the Nintendo 3DS and PlayStation Vita get a direct graphics comparison. This set of shots were posted over on Kotaku of a game called Time Travelers. I bet you can guess which one is the PS Vita screen and which is the 3DS screen. It’s obvious that the more powerful system will have the better graphics, as shown. However, is the difference as big as you expected?
These are the first ever shots of Epic Games' next-gen engine, Unreal Engine 4. The shots come from a demo produced by the company to show off the engine. The demo was made in just three months time using a NVIDIA GTX 680 graphics card. If you’re a bit underwhelmed by the graphical leap, don’t worry. The engine is capable of incredible things with millions of particles active on screen, providing the hardware is up to it.
Another interesting aspect of the engine is the way it will change game’s development. The guys at Epic Games are insisting that the engine will dramatically cut down on development time, something that will be welcomed by gamers everywhere. You can check out the in-depth piece on the engine over at Wired.
Whilst the recently released Diablo III doesn’t prime itself on incredible graphics, it’s interesting to see this comparison nonetheless. On the left we have images which show the game running on maximum settings. One the right, the game in minimum. Whilst some may write off the game for the lack of difference between the two, others can call it a blessing that it isn’t hugely performance intensive!
With the Metal Gear Solid: HD Collection coming to the PlayStation Vita this year, here’s how the so far released screenshots stack up in comparison to it’s older brother version. The PS3 seems to edge it slightly, although the differences are near impossible to tell. The Vita version is shaping up to look great. The question remains, will Peace Walker be included in the collection? We hope so!
As promised, Quantic Dream would show off some new tech at GDC. Here is a tech demo for the new engine. The trailer shows off a character called Kara. The company are renowned for their portrayal of emotion, as seen from the cinematic hit, Heavy Rain. The Kara trailer is no exception, and it’s bloody gorgeous. Check it out.