Without breaking NDAs that are in place, realistically, from purely a price point perspective, it is impossible.
Cevat Yerli of Crytek comparing next-gen console power to gaming PCs (via EuroGamer)
Our primary goal is to make triple-A free-to-play games for the world market and transition entirely to that.
Cevat Yerli of Crytek (via VentureBeat)
We think that Unreal Engine 4 has done a good job to catch up, but nothing is there that surprised us and we still believe CryENGINE 3 remains the benchmark.
The current generations are drying out and the longer we wait for the next generation of consoles, the higher the likelihood that they could fall behind tablets in terms of being the first thing people reach for when the time comes to play games.
If the next-generation consoles don’t ship very soon, the tablets are just going to run over them.
Cevat Yerli of Crytek talking to CVG about the future of gaming.
Minimum on par with the current generation.
Cevat Yerli of Crytek talking to CVG about the Wii U’s power.
I love the idea, and I wish we’ll work on it, but currently we are not working on it. I wish we were working on it. I will say that.
Cevat Yerli of Crytek talking to CVG about Timesplitters 4.
I’m not going to judge it because it’ll get me in trouble, but next-gen is actually not a clear picture right now.
Cevat Yerli of Crytek talking to CVG about the Next-Gen.
We have no plans for either system yet (Wii U and Vita).
Cevat Yerli (Crytek CEO & Founder) talking to Golem.de